Yes, that is now a thing. You can find the wiki here, but right now, it lacks a lot of information. Plus, only logged-in users can edit pages there (which should help, even if slightly, with spambots that might cause issues).
Hopefully, now I won’t get confused with information and say one thing today and another thing tomorrow and a whole different thing the day after that. 😛
My computer’s monitor was damaged on Friday, and now there’s these stripes that make it hard to see things. Thus, until further notice, Lunar Shadow is on hiatus. I apologize for the inconvenience.
Basically, until my monitor’s replaced, I’m stuck listening to music and browsing the Internet. And since it’s sometimes super slow… I’m gonna be bored out of my mind like it’s nobody‘s business.
I would use my mobile to post and such, except… my mobile doesn’t allow me to do that, so all I can do with a mobile is lurk. And lurk. And lurk.
Lurk, lurk, lurk. Always with the lurking.
Apparently I’m not the only one whose monitor got cracked recently. A friend of mine, the founder of the Vresun: Ciraian Ruins forums, also has the same issue. Though, he hasn’t had a great 2016 at all, poor guy. 😦
Unrelated but I keep forgetting that I have two versions of my avatars on my computer.
Firstly, there’s been absolutely no progress on Lunar Shadow whatsoever, so my plans of releasing version 5a on 16 January are shot to the Grim Path (and probably beyond 😛 ). But there’s progress on Lunar Shadow ZERO (thanks to a friend).
And yes, it’s almost been a year since Lunar Shadow‘s first release on 16 January 2015. Which means, almost a year of Serenity being on her quest. (Except that would imply Newerth didn’t survive, right? D: )
Anyway, this post will be for… well, both those (probably not a lot, though) and some information on some of the characters that appear in the Lunar Shadow Project. Caution: major spoilers and stuff. Continue reading →
Silly constructed languages aside, the Tirahnys continent has been posted; the next area to be added will probably be the castle itself. I’ve also started a page for characters, though updating it with all characters in Lunar Shadow would take forever, so when I do add the characters, I’ll only add the very, very important characters.
Aside from that, there’s also been some progress on Lunar Shadow!
Both areas will be accessible in version 4, though I’ve been procrastinating (as usual) – I haven’t even decided on the enemies of either areas.